Gameplay Scripter

Level Design

Scripted and finished designs of the Firehouse, Museum, and Times Square levels.

Scripting

Implemented C style script through the Infernal Engine.

Feedback and Design Support

Gathered feedback from testers and peers and updated documents and design accordingly.

Teamwork

Participated in the Puzzle and “Creepify” strike teams. Oversaw Player Direction and Game Balancing Strike Teams.