(c)2009 Red Fly Studios, Inc. and Atari, Inc. - Platform: Wii, PS2
Ghostbusters brings the hit 80's films back to life. Players take control of the new Rookie on the team several years after the original movies.
Scripted and finished designs of the Firehouse, Museum, and Times Square levels.
Implemented C style script through the Infernal Engine.
Gathered feedback from testers and peers and updated documents and design accordingly.
Participated in the Puzzle and “Creepify” strike teams. Oversaw Player Direction and Game Balancing Strike Teams.