Gameplay Scripter

Level Design

Took ownership of the Sushi Restaurant, Tutorial, and Cow Pasture levels from initial scripting through the end of the project; including iteration design and final scripting.

Scripting

Implemented C style script through the Infernal Engine.

Feedback and Design Support

Gathered feedback from testers and peers and updated documents and design accordingly.

Teamwork

Participated in the Player Interactions and Spore Power strike teams.